Hi,
I'm Alexander Bugar.

A passionate developer creating embedded systems that are thoughtful, useful, and built to last.

Projects

Logistics Sensor Node

An ESP32-based environmental monitoring device for real-time environmental monitoring in logistics. Pings temperature, humidity, and pressure to a backend at fixed intervals. Future versions support host-based mesh networking with GPS and SIM connectivity. Features hot-swappable batteries and seamless reboot recovery.

Under Planning →

Wireless Firmware Updater

A scalable Over-the-Air update framework for ESP32 devices. Ensures safe updates with dual-partitioning, browser-based progress tracking, and version control for robust remote firmware management.

View Project →

Personal Portfolio Website

A dynamic, fully-responsive personal portfolio site featuring multiple switchable themes, a custom metaball animation background, and interactive elements. Built with vanilla HTML, CSS, and JavaScript, using Tailwind CSS for styling.

View Project →

Cabin Environment Controller

An embedded system using an ESP32 to control indoor temperature, humidity, and pressure. Features a PID-controlled fan, local OLED display, and a remote dashboard. Built in C++ with a custom task scheduler.

Paused

Skills & Technologies

Languages

C++ C# English German Romanian

Technologies & Frameworks

Embedded Systems Firmware Development IoT ESP32 PlatformIO Control Systems Unity Unreal Engine

Tools

Git Blender HTML CSS JavaScript

About Me

I'm a computer engineering student in Tampa Bay, originally from Austria. I build low-level systems that are reliable, responsive, and thoughtfully designed. Most of my work focuses on firmware, control logic, and interfaces that make hardware behave the way it should without getting in the way.

I mostly write C++ for microcontrollers and like building systems that work end to end. That includes OTA updates, task scheduling, real-time interfaces, and whatever else the project calls for. I'm detail-oriented and care a lot about making things clean, efficient, and intuitive.

I speak English, German, and Romanian fluently. I use Blender and Unreal Engine when I need to visualize ideas or just experiment creatively. I also dabble in game development when I have time. Outside of tech, I'm into skiing, hiking, and lifting.

Education

University of South Florida

B.S. in Computer Engineering

St. Petersburg College

A.A. Degree, Transferred