Alexander
Bugar.

CASCADE

Building software for physical systems. From programming microcontrollers to running real-time simulations and vision tools.

Currently USF — Computer Engineering
[ 01 · Education ]

Where I study.

2026 — 2028

University of
South Florida

B.S.C.P. Computer Engineering — Tampa, Florida

Currently Enrolled

2023 — 2025

St. Petersburg
College

Associate of Arts — Transfer Track, St. Petersburg, Florida

Completed · Dec 2025
[ 02 · Videos ]

Documented
in real time.

Episode 01

I taught my computer how to fly a rocket

Episode 02

Now you can TikTok in peace at a red light

[ 03 · Projects ]

Built, not imagined.

01

Simulation Bridge

HIL Pipeline (WIP)

A C++ and C# networking pipeline connecting 3D simulations with physical hardware. It uses a binary protocol over UDP and UART to stream physics and kinematic data to an ESP32 for actuator control and visualization.

C++ESP32 FreeRTOSUnity Winsock2UDP
View Project ->
Simulation Bridge showcase
BRIDGE · HIL
[ 04 · Stack ]

The tools,
not the label.

Languages

  • C / C++
  • Python
  • C# · Unity Scripting

Systems & Embedded

  • ESP32 · FreeRTOS
  • Raspberry Pi
  • Winsock2 · UDP / TCP
  • Hardware-in-the-Loop
  • RK4 Integration
[ 05 · About ]

Hi!

I'm a twenty year old computer engineer from Vorarlberg, Austria and based in Tampa Bay, Florida.

There is something deeply satisfying about bridging the gap between software and the physical world. I love exploring the mechanics of how things work under the hood and when I don't code, I like to go to the gym or make videos.

BasedTampa, Florida
FocusEmbedded · Simulation
LanguagesEnglish · German · Romanian
OriginVorarlberg, Austria
Status(CPT) Open to Internships